{"id":143,"date":"2010-01-14T22:50:12","date_gmt":"2010-01-15T06:50:12","guid":{"rendered":"http:\/\/technofovea.com\/blog\/?p=143"},"modified":"2010-06-04T12:39:44","modified_gmt":"2010-06-04T20:39:44","slug":"the-many-faces-of-ramps","status":"publish","type":"post","link":"http:\/\/technofovea.com\/blog\/archives\/143","title":{"rendered":"The many faces of ramps"},"content":{"rendered":"<p>One of the big features of 2Fort Revamp is to change how people treat the central water pool, so I thought I&#8217;d detail some of my design decisions (and past attempts) to alter it.<\/p>\n<p>Normally, it&#8217;s a route to be avoided because it&#8217;s inconvenient. If you fall in, you often must go through a long extremely-predictable path into the enemy base. A path that&#8217;s much further than just crossing the bridge. Not only that, but if the enemy puts up stiff resistance, your only choice is to backtrack through an equally-long path through your own base to end up where you started. It&#8217;s handy to avoid the snipers, \u00c2\u00a0but in many ways it is <em>too<\/em> inconvenient.<\/p>\n<p>By making it easier to backtrack from the sewers, I believe it would make people <strong>more <\/strong>likely to use them. Why? Because you don&#8217;t commit as much by going and taking a look. Here are some of the variations I&#8217;ve tried over time&#8230;<br \/>\n<!--more--><\/p>\n<hr style=\"clear: both;\" \/>\n<div id=\"attachment_145\" style=\"width: 310px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp1.jpg\"><img aria-describedby=\"caption-attachment-145\" loading=\"lazy\" class=\"size-medium wp-image-145\" title=\"First ramp attempt\" src=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp1-300x168.jpg\" alt=\"\" width=\"300\" height=\"168\" srcset=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp1-300x168.jpg 300w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp1-1024x576.jpg 1024w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp1.jpg 1920w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-145\" class=\"wp-caption-text\">A simple ramp, but some people complained that they kept falling off.<\/p><\/div>\n<p>With the first version, the ramps are pretty narrow, and I got a complaint that it was easy to accidentally fall off.<\/p>\n<hr style=\"clear: both;\" \/>\n<div id=\"attachment_146\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp2.jpg\"><img aria-describedby=\"caption-attachment-146\" loading=\"lazy\" class=\"size-medium wp-image-146\" title=\"Second ramp\" src=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp2-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp2-300x225.jpg 300w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp2.jpg 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-146\" class=\"wp-caption-text\">A simple ramp, but some people complained that they kept falling off.<\/p><\/div>\n<p>With the second, I added a guardrail and widened the whole thing. However, I became concerned that the importance of the bridge was being a bit <strong>too <\/strong>eroded. If it takes the same amount of time to jump in the water, swim across, and climb out&#8230; why wouldn&#8217;t people do that?<\/p>\n<hr style=\"clear: both;\" \/>\n<div id=\"attachment_147\" style=\"width: 310px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp3.jpg\"><img aria-describedby=\"caption-attachment-147\" loading=\"lazy\" class=\"size-medium wp-image-147\" title=\"ramp3\" src=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp3-300x240.jpg\" alt=\"\" width=\"300\" height=\"240\" srcset=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp3-300x240.jpg 300w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp3-1024x819.jpg 1024w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp3.jpg 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-147\" class=\"wp-caption-text\">It&#39;s-a Me, Mario!<\/p><\/div>\n<p>And so enter the jumping puzzle. It looks like some innocent pillars, but in reality you can use it to get out of the water but you may have a tough time avoiding being shot. You can&#8217;t quite tell, but if forces attackers to swim to the opposite side of the water before they start zig-zagging their way up. You can&#8217;t use it to avoid getting wet unless you&#8217;re a scout. Some complained this was a bit against the TF2 style involving ramps and how people get from A to B, and I realized they were right.<\/p>\n<hr style=\"clear: both;\" \/>\n<div id=\"attachment_148\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp4.jpg\"><img aria-describedby=\"caption-attachment-148\" loading=\"lazy\" class=\"size-medium wp-image-148\" title=\"ramp4\" src=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp4-300x240.jpg\" alt=\"\" width=\"300\" height=\"240\" srcset=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp4-300x240.jpg 300w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp4-1024x819.jpg 1024w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp4.jpg 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-148\" class=\"wp-caption-text\">No bridge survives 2fort for long.<\/p><\/div>\n<p>The next incarnation used ramps, but still forced the player to swim to the other end and zig-zag to ascend. It&#8217;s actually got a <strong>lot<\/strong> invisible clipping brushes on it to make it easy to run along. Also, the fencing that constrains the playing field has been moved out a bit to make more room. While I tried to make it look like the ruins of some other bridge, I got a lot of comments that it looked ugly compared to the others so I think concrete is what people want.<\/p>\n<hr style=\"clear: both;\" \/>\n<div id=\"attachment_144\" style=\"width: 310px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp5.jpg\"><img aria-describedby=\"caption-attachment-144\" loading=\"lazy\" class=\"size-medium wp-image-144\" title=\"ramp5\" src=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp5-300x240.jpg\" alt=\"\" width=\"300\" height=\"240\" srcset=\"http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp5-300x240.jpg 300w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp5-1024x819.jpg 1024w, http:\/\/technofovea.com\/blog\/wp-content\/uploads\/2010\/01\/ramp5.jpg 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-144\" class=\"wp-caption-text\">Sure it blocks the water, but it seems dry times have come to 2fort anyway.<\/p><\/div>\n<p>Here&#8217;s the latest version. The big compromise is that it seems to block the canal, something which&#8211;even after playing a lot of TF2 with healing sandwiches and unlimited dispensers&#8211;bugs the &#8220;it must all make physical sense&#8221; part of my brain. I still need to put something in that hole to make it clear players can&#8217;t travel up\/down-stream.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One of the big features of 2Fort Revamp is to change how people treat the central water pool, so I thought I&#8217;d detail some of my design decisions (and past attempts) to alter it. Normally, it&#8217;s a route to be avoided because it&#8217;s inconvenient. If you fall in, you often must go through a long [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[10],"tags":[12,11],"_links":{"self":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/143"}],"collection":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/comments?post=143"}],"version-history":[{"count":30,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/143\/revisions"}],"predecessor-version":[{"id":174,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/143\/revisions\/174"}],"wp:attachment":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/media?parent=143"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/categories?post=143"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/tags?post=143"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}