{"id":452,"date":"2010-05-27T21:41:58","date_gmt":"2010-05-28T05:41:58","guid":{"rendered":"http:\/\/technofovea.com\/blog\/?p=452"},"modified":"2010-05-27T21:41:58","modified_gmt":"2010-05-28T05:41:58","slug":"more-gcfdiffer-output","status":"publish","type":"post","link":"http:\/\/technofovea.com\/blog\/archives\/452","title":{"rendered":"More GcfDiffer output"},"content":{"rendered":"<p>So comparing my GCFs from the 20th with today, the 27th&#8230;<\/p>\n<ul>\n<li>multiplayer ob binaries.gcf<\/li>\n<li>team fortress 2 materials.gcf<\/li>\n<li>team fortress 2 client content.gcf<\/li>\n<li>team fortress 2 content.gcf<\/li>\n<li>episode two content.gcf<\/li>\n<li>portal content.gcf<\/li>\n<li>source 2007 binaries 2.gcf<\/li>\n<li>source 2007 shared materials.gcf<\/li>\n<\/ul>\n<p>And some new GCFs were created (probably mostly old content being refactored) as Valve updates their older properties.<\/p>\n<ul>\n<li>episode one 2007 content.gcf<\/li>\n<li>half-life 2 2007 base content.gcf<\/li>\n<\/ul>\n<p>Most of it is predictable from the <a href=\"http:\/\/store.steampowered.com\/news\/3881\/\">changelog<\/a>. However&#8230;<\/p>\n<ul>\n<li>Several maps now have .mov introductions as well as .bik. I guess for some reason Bink video wasn&#8217;t usable with TF2 on a Mac platform, so Valve has made quicktime versions.<\/li>\n<li>I see there is now talk in the hud about QualityColorSelfMade, probably relating to <a href=\"http:\/\/www.teamfortress.com\/post.php?id=3861&amp;p=1\">this blog post<\/a>.<\/li>\n<li>Some folks on <a href=\"http:\/\/www.reddit.com\/r\/tf2\/comments\/c8uw0\/here_are_the_new_community_weapon_kill_icons_but\/\">Reddit<\/a> have already noticed that the changes to tf\\materials\\HUD\\d_images.vtf implies some new ways to hurt people. (Unfortunately scripts\/mod_textures.txt doesn&#8217;t have information on the new mystery icons.<\/li>\n<\/ul>\n<p>Otherwise, nothing really interesting.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So comparing my GCFs from the 20th with today, the 27th&#8230; multiplayer ob binaries.gcf team fortress 2 materials.gcf team fortress 2 client content.gcf team fortress 2 content.gcf episode two content.gcf portal content.gcf source 2007 binaries 2.gcf source 2007 shared materials.gcf And some new GCFs were created (probably mostly old content being refactored) as Valve updates [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[10],"tags":[11],"_links":{"self":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/452"}],"collection":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/comments?post=452"}],"version-history":[{"count":1,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/452\/revisions"}],"predecessor-version":[{"id":453,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/452\/revisions\/453"}],"wp:attachment":[{"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/media?parent=452"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/categories?post=452"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/tags?post=452"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}