{"id":970,"date":"2012-02-07T14:03:36","date_gmt":"2012-02-07T22:03:36","guid":{"rendered":"http:\/\/technofovea.com\/blog\/?p=970"},"modified":"2016-03-31T23:34:20","modified_gmt":"2016-04-01T06:34:20","slug":"still-alive-in-2010","status":"publish","type":"post","link":"https:\/\/technofovea.com\/blog\/archives\/970","title":{"rendered":"Still alive in 2012"},"content":{"rendered":"<p>Sorry, dear readers. Or reader, more likely. I&#8217;ve been slacking off for the last few months and now my self-guilt compels me to update.<\/p>\n<p>My work on a branch of PackBSP to handle more game-engines didn&#8217;t go so well. I painted myself into some of the same &#8220;massive rewrite&#8221; corners I vowed to avoid, and then spent so long doing other things that it&#8217;s hard to pick up again. On the other hand, I think I&#8217;ve worked my way through some architectural problems, and the silver-lining of having no other code-contributors is that I don&#8217;t need to worry about backwards-compatibility very much.<\/p>\n<p>Currently my interest is on the <a href=\"http:\/\/netbeans.org\/features\/platform\/\">Netbeans Platform<\/a>, and how I might be able to use it to streamline PackBSP and break away from the limitations of a wizard-centric interface. Actually, my daydream is to create a bunch of Netbeans plug-ins that turn the Netbeans IDE into a Source-engine-related powerhouse, but with the <a href=\"http:\/\/www.riintouge.com\/VIDE\/\">VIDE<\/a> making a surprise return from the dead, perhaps that niche is already well on its way towards being filled.<\/p>\n<p>Lastly, as a matter of interest, I temporarily fixed my video card with the &#8220;oven trick&#8221; (8 minutes at 375 Fahrenheit) but a week or two later it failed again, so I may just put it up on Craigslist as a challenge to anyone who thinks they can make it stick.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sorry, dear readers. Or reader, more likely. I&#8217;ve been slacking off for the last few months and now my self-guilt compels me to update. My work on a branch of PackBSP to handle more game-engines didn&#8217;t go so well. I painted myself into some of the same &#8220;massive rewrite&#8221; corners I vowed to avoid, and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/970"}],"collection":[{"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/comments?post=970"}],"version-history":[{"count":5,"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/970\/revisions"}],"predecessor-version":[{"id":975,"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/posts\/970\/revisions\/975"}],"wp:attachment":[{"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/media?parent=970"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/categories?post=970"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/technofovea.com\/blog\/wp-json\/wp\/v2\/tags?post=970"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}