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Category Archives: Programming

  1. Art-pass contest done soon… September 21, 2010

    Posted in Games, Programming.

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  2. Intitial FGD library available September 20, 2010

    Posted in Programming.

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  3. AI contest September 15, 2010

    Posted in Games, Programming.

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  4. Hl2parse & FGDs September 9, 2010

    Posted in Programming.

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  5. Binary parsing in Java September 2, 2010

    Posted in Programming.

    1 comment
  6. Model skin handling August 24, 2010

    Posted in Programming.

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  7. PackBsp 2.0.3 released August 13, 2010

    Posted in Programming.

    1 comment
  8. Model Parsing: Oops August 12, 2010

    Posted in Programming.

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  9. More fixes for 2.0.3 August 10, 2010

    Posted in Programming.

    1 comment
  10. Gib/ragdoll support soon August 8, 2010

    Posted in Programming.

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  11. “Will I Blend?” August 5, 2010

    Posted in Programming.

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  12. PackBsp 2.0.2 July 27, 2010

    Posted in Programming.

    6 comments
  13. “Map includes” for various mods July 25, 2010

    Posted in Programming.

    2 comments
  14. PackBsp 2.0.1 : Bugfix July 20, 2010

    Posted in Programming.

    7 comments
  15. PackBsp 2.0 release July 13, 2010

    Posted in Programming.

    3 comments
  16. PackBSP 2 Beta 3 June 17, 2010

    Posted in Games, Programming.

    2 comments
  17. PackBSP 2 Beta 2 June 14, 2010

    Posted in Games, Programming.

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  18. GcfDiffer reports for the TF2 Mac update June 10, 2010

    Posted in Games, Programming.

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  19. PackBSP 2 Beta 1 released June 10, 2010

    Posted in Games, Programming.

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  20. Valve changed their data: Mac support May 25, 2010

    Posted in Programming.

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  21. A peek into Valve’s updates May 19, 2010

    Posted in Games, Programming.

    2 comments
  22. PackBSP: Just the GUI now May 18, 2010

    Posted in Programming.

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  23. PackBSP progress: Misc update April 21, 2010

    Posted in Programming.

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  24. PackBSP progress: When collisions occur March 31, 2010

    Posted in Programming.

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  25. PackBSP progress: File search order March 24, 2010

    Posted in Games, Programming.

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