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PackBsp 2.0.3 released

See project page for the download link. This release is a bit hurried, since I’ll be away from civilization for the next two or three days.

Changes:

  • Due to discovering an unresolved bug in model-parsing, all materials for a model are now packed, even if that model is static and some might not be used. This temporary workaround potentially increases the file-size of maps but does not run the risk of missing model-textures.
  • Handles model-gibs (ragdoll and rigid) for non-static models, through parsing the .phy files.
  • Handles models’ $includemodel settings, to pull in shared animations and sequences.
  • Support for special-case entities:
    • env_screenoverlay
    • material_modify_control
    • trigger_vphysics_motion

Posted in Programming.

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  1. Omnicoder says

    If you want another icon for this you can use this one I made
    http://dl.dropbox.com/u/1142309/BSPbox.png